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Enchanted

Realistic style environment art creation in Unreal Engine 4.

The architecture and terrain models were made in Maya, with procedure textures created in Substance Painter. Vegetation were made in Speedtree. The scene was rendered in UE4.

Software using: Maya, Substance Painter, Speedtree, ZBrush.

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© 2017 by Zack Tsai Cheng.  created with Wix.com

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